Student-built underwater robotics and electronics systems glowing during testing

Programmes / workshops / research pathways

Choose what to build.
Then take it further.

From primary-school discovery to secondary and university-level research, every programme centres on making, testing, and explaining something real.

ALL LEVELS / HANDS ON

University-grade equipment. A complete engineering outcome. Your own evidence.

The flagship workshop

ROV–01 / THE OCEANWAY

Your first dive starts long before the robot touches the water.

Teams move through structure, buoyancy, thrusters, wiring, controls, testing, and piloting. The pool is not a demonstration—it is where every design decision becomes visible.

  • Build and wire a working tethered ROV
  • Test buoyancy, balance, propulsion, and control
  • Diagnose failures and improve the next iteration
  • Complete a tangible engineering portfolio project
Ask about an ROV workshop
Students piloting their ROV during a pool test
LIVE TEST / POOL TRIALThe design meets the water.

The research pathways

Each direction leads to a real certificate.

Programmes can stand alone or combine into a longer school partnership where students can be mentored through research papers & projects.

ROV–01

ROV & ocean engineering

Build a tethered underwater robot, wire its control system, balance buoyancy, and pilot it through real pool trials.

  • Mechanics
  • Electronics
  • Hydrodynamics
AUV–02

AUV & robotics

Explore sensing, movement, autonomy, and the decisions a robot must make when the operator steps back.

  • Robotics
  • Control
  • Sensors
IOT–03

IoT & AI grower

Connect environmental sensors, live data, and automated responses to create a smarter growing system.

  • IoT
  • Data
  • Automation
ELEC–04

Electronics & smart systems

Turn circuits, components, and code into instruments that measure, respond, and communicate.

  • Circuits
  • Prototyping
  • Code
QBIT–05

Quantum computing

Use approachable simulations and university-level equipment to investigate a different model of computing.

  • Physics
  • Logic
  • Simulation
FIELD–06

Environmental & scientific projects

Design an investigation for a real place, collect evidence, and turn field observations into defensible research.

  • Fieldwork
  • Evidence
  • Research
School students collaborating around an engineering build
Built with your school, not dropped into it.
Young researchers holding an ROV during cave fieldwork

School-wide research systems

A workshop can be one day. A research culture keeps growing.

BrainSTEM develops long-term, customised programmes for Hong Kong primary and secondary schools, taught on campus by university mentors and shaped around each school's learning priorities.

01

Smart campus equipment

IoT environment monitors, AI growing systems, and automated experiment rigs.

02

Original student research

Mentored projects designed for posters, conferences, and formal papers.

03

Research culture

ROV challenges, poster exhibitions, and cross-school young engineer events.

YE International Young Engineers Conference

From first prototype to a fifteen-minute defence.

Individuals and small teams progress through technical training, one-to-one mentorship, original development, an IEEE-standard research poster, live questions, and formal paper review.

5conferences held
179student presenters
56published papers
Discuss a research pathway
Young engineers and mentors at an international research conference
LEARN → RESEARCH → PRESENT → PUBLISHA complete young engineer pathway